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Deconstructor of Fun

Deconstructor of Fun
Deconstructor of Fun
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  • 285. What Gaming Taught Them—And Why App Companies Are Hiring Them Fast with Mission One's Gerard Miles
    Why are seasoned PMs, growth leads, and designers ditching games for fintech, wellness, or even dating apps? What do these companies see in game industry vets—and what blind spots do they have?In this episode, Mishka Katkoff talks with executive headhunter Gerard Miles about one of the most underreported shifts in tech: gaming talent is migrating to the app world. 03:14 Understanding Talent Migration and Skill Sets12:20 Engagement and User Experience in Apps18:17 The Future of Gaming and Consumer Apps31:07 The Evolution of Game Marketing Strategies37:04 Cultural Differences Between Game and App Industries56:41 Career Transitioning: From Gaming to Broader App Ecosystem 01:03:47 The Future of Gaming Professionals in Diverse Sectors
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  • TWIG #331 Supercell’s Second Shot, Triple Dot’s Power Move, Microsoft's Strategic Shift
    The team reacts to this year’s World Video Game Hall of Fame inductees and unpacks Triple Dot’s surprising acquisition of AppLovin’s mobile games business—what does it signal for the midcore M&A market? With public gaming companies hitting all-time highs, we discuss whether this is a sustainable trend or a short-term sugar high. Supercell’s major Squadbusters revamp gets the DoF treatment, and we debate Nintendo’s cautious forecasts in light of its market position. Rounding things out, we analyze Microsoft’s strategic shifts post-console wars and what the completed Activision deal actually changes for the ecosystem. Packed episode. Big takes. No filler.02:43 Hobby Updates and Banter05:06 Dream Games TV Campaign Analysis06:40 Interview with Mike Quigley07:29 Prize Picks and Predictive Markets17:37 World Video Game Hall of Fame Inductees20:38 Triple Dot Acquires AppLovin's Mobile Game Business30:03 Publicly Traded Gaming Companies at All-Time Highs36:03 Supercell & Squadbusters Revamp50:48 Nintendo's Conservative Forecast 54:16 Microsoft's Strategic Shift and Console Market Impact56:58 The Activision Deal and Its Implications01:02:23 Conclusion and Wrap-Up
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  • 284. Why Everyone Wants to be the Next Mistplay with Aaron Thandi, CCO of Mistplay
    Mishka Katkoff interviews Aaron Thandi, Chief Commercial Officer at Mistplay, discussing the innovative approaches to loyalty-driven user acquisition and retention in the mobile gaming industry. They explore how Mistplay has established itself as a leader in rewarded engagement, the importance of personalized user experiences, and the strategic methods behind their global expansion. The conversation also delves into the role of AI in enhancing user engagement and the future opportunities for growth in emerging markets.Get the AppsFlyer Creative Report: https://shorturl.at/Mjaiz00:00 Introduction to Misplay and Its Market Position04:11 Understanding Loyalty and Reward Systems08:02 User Acquisition and Retention Strategies10:52 Game Catalog and User Engagement14:26 Geographic Expansion and Market Localization17:32 Future Roadmap and Innovations20:15 Building Strong Developer Relationships23:18 Rapid Fire Questions and Conclusion33:14 Work with DoF!
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  • 283. How I Went From a 3D Artist to GM of a Billion-Dollar Game - Justin McFarlane
    Can someone really grow from 3D artist to GM of a billion-dollar title — without switching companies, logos, or careers? SciPlay’s Justin McFarlane did just that, and his story is a masterclass in product-first leadership and long-term growth.03:48 Navigating Remote Work Challenges and Team Engagement07:10 Making Tough Decisions: Prioritizing Team Cohesion15:56 Transitioning Teams: Managing Relocation and Operations19:05 The Importance of Listening in Leadership27:57 From Artist to General Manager: Career Growth Insights39:09 The Importance of Purpose in Work45:22 Understanding LiveOps: The Key to Success56:06 Balancing LiveOps and New Game Development
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  • TWIG #330 The App Store Endgame, Roblox’s Growth Playbook and GTA 6 Trailer Dissected
    Get the AppsFlyer Creative Report: https://shorturl.at/MjaizThe crew jumps into a galaxy of transmedia takes with May the Fourth and how IPs stretch across games, shows, and beyond—sometimes elegantly, sometimes painfully. We dissect the long-awaited GTA 6 trailer and release window, then shift gears into Dream Games’ latest raise and what it says about Turkey’s still-thriving gaming ecosystem. The team breaks down Super League’s acquisition of Super Social and digs into Roblox’s beast-mode growth metrics and smart (if aggressive) pricing strategies. There’s love for Expedition 33, curiosity around Overwatch’s new stadium mode, and a sharp look at the Epic vs. Apple legal saga—culminating in a bold discussion on the future of app store economics and a tip of the hat to the ever-controversial Tim Sweeney.02:13 May the Fourth and Transmedia18:18 GTA 6 Trailer and Release Date23:03 Dream Games Investment and Turkey's Gaming Ecosystem32:35 Super League Acquires Super Social34:13 Roblox's Impressive Growth Metrics39:08 Roblox's Pricing Strategies43:43 Expedition 33's Success Story47:07 Overwatch's New Stadium Mode50:43 Epic Games vs. Apple: The Legal Battle55:57 The Future of App Store Economics01:09:31 Thank You, Tim Sweeney
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Sobre Deconstructor of Fun

Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff @mkatkoff www.linkedin.com/in/michailkatkoff/ Eric Kress @ekress www.linkedin.com/in/erickress/ Laura Taranto @laurataranto www.linkedin.com/in/laurataranto/ Phillip Black @econosopher www.linkedin.com/in/phillip-black-economist/ Jen Donahoe @Jen_Donahoe www.linkedin.com/in/jenniferdonahoe
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